Building the new UX team with expert guidance
Experian Health
Improving collaboration across multiple disciplines
Process & ways of working recommendations
Producing detailed guidelines for each part of the production  design cycle
Recommendations for resources to grow the teams with embedded UX
Easy to visualize solutions that scale
Let’s innovate together.
It takes more than a good design team
Solutions are not... always evident.
CASE STUDY
We partnered with Experian Health to guide them in building their new UX team.
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What was the need?
8 Weeks to discover and provide a solution
The Challenges of creating the new UX Design Team
Resistant to change Product team owners were doing the role of design
Both design and development had bad experiences working together
A new UX VP, Director and Manager sought UX team startup assistance
*Work shown is in line with NDA.
Why?
Their public facing products were outdated with inconsistent design and brand
They had a healthy yearly plan to move forward but felt resistance from the teams and uneasiness with how to move past the challenges and move their products forward leading a new UX team.Our plan was to investigate their teams with interviews, workshops to understand and brings team members together. This strategy helped us to uncover the real reasons behind the frustrations to solution guides for the leaders and the teams to begin working together.
Starting somewhere. A journey in discovery
Asking the right questions.
Understand the Roles
A Discovery plan that included interviews and workshops involved interviewing the new UX Director to understand the different team roles involved and any known challenges. This time also availed an opportunity to uncover any underlying unspoken missions we could assist with to go above and beyond on the project.
Create Individual Interviews
Carefully we considered who each of the team players were that would be actively involved from leadership, Product owners, UX designers to developers. Although prescribed content our time proved insightful and we began to uncover patterns to analyze underlying issues that had caused the team’s resistance to UX product design.
Interactive Workshops
With a foundation of understanding of the teams we put together workshops that would bring team members who had never collaborated prior into sessions to open up the lines of communication and begin to break down preconceived ideas that kept them from team work and efficient production.
Beta Test Teams
Following the workshops I felt there was a need to further allow the teams to experience one another and work through some of the issues. I created what I called Beta Test teams where we mimicked the teams that could work together and we set aside 2 days for each team to come together and play out a productions scenario. We could then realize actual results and work towards healthy modifications.
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Ask me about Design System Blocks
We posed strategic questions in a safe environment
It wasn’t a workshop, but a re-enactment of team dynamics.
Real world results were made possible by creating what we called Beta testing teams. These teams consisted of the design team and the development teams and the Project managers. Communications had come to a stand still due to a fight for control and collaboration issues. The teams turned out to be willing and open to participate in what we had assembled to virtually mimic their real life scenarios. This would enable the teams to open up to where their pain points were and to open up the discussion. The feedback we recorded and analyzed enabled us to present to the stakeholders solutions to bring the teams together with a new plan for governing.
Revealing business and design team gaps
A solution to build and bring the team members together.
Once we understood the team members and how the product teams worked we were able to bring the members together and present solutions that identified collaboration, resources, & processes all within an easy to understand guided timeline.
Analysis - solution with team resourcing
Process Guidance
Quarter plans down to sprint level through 1-2 years
Guides for each phase of the work with stakeholder tips
Guides for each phase of the work with stakeholder tips
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Bonus Material
We had a new UX Director and new UX Manager that had entrusted us to help guide them on starting their new UX team. We uncovered the real issues and uncovered the solutions with collaborative team meetings where there had been no collaboration prior.
Stakeholder Tips
It’s one thing to govern a team and another to lead. We provided a mini guide with the 7 Tips to empower your UX team.
UX Team Resourcing
We provided a guide for the skills the roles the Experian Health team would need to proficiently produce the products in their quarter plans ahead.
What’s a Sprint?
Train a new team manage product development in an agile method effectively. We provided a detailed quarterly plan which included a guide down to the sprint level for how to move forward from the very first sprint (2 weeks).
Creating the first user stories and backlog
We called them Beta test teams with actual team members who had never met to role play everything from writing stories and working through the sprints to hand off. We handed them a potential first backlog of stories to get them started on day 1.
Guides for the UX Team Success
For the new team leader we provided step to guides.
Stakeholder Tips
It’s one thing to govern a team and another to lead. We provided a mini guide with the 7 Tips to empower your UX team.